Changelog

Follow new updates and improvements to UltraServers.

June 25th, 2026

General

BEDROCK ADDONS:

  • Improved Bedrock addon management with more reliable uploads, clearer addon names, and persistent priority settings.

FILE MANAGER:

  • Added a connection test tool to the Server Importer, allowing you to verify credentials before starting an import.

  • Enabled SFTP downloads for mounted backups while keeping them protected from changes.

  • Improved File Manager actions with easier SFTP access, streamlined uploads, and a more user-friendly interface across desktop and mobile devices.

NETWORK:

  • Redesigned the Network page for a cleaner layout and easier management of port allocations.

PANEL:

  • Improved account menu accessibility on smaller screens, ensuring all menu items remain visible and easy to access.

  • Improved panel performance by reducing page load times, helping you access and manage your servers faster.

SERVERS:

  • Updated the Game Switch interface for a smoother and more intuitive experience.

  • Enhanced the server listings with search, filtering, and improved navigation, making it faster and easier to find and switch between servers.

  • Made SFTP connection details easier to find directly from the server listing page.

Fixes

SCHEDULES:

  • Fixed scheduled stop and restart actions to execute reliably and prevent incorrect server status synchronization.

June 12th, 2026

General

BACKUPS:

  • Protected mounted backup directories from SFTP modifications to prevent accidental changes that could disrupt backup access.

  • Improved backup restores with progress tracking and cancellation support, giving you more visibility and control during recovery.

  • Improved backup deletion reliability to prevent outdated backup entries from appearing in the panel.

  • Improved backup mount visibility and synchronization, making it easier to identify and manage active backup mounts.

CHECKOUT:

  • Improved checkout and payment methods with a more streamlined experience and Google Pay support.

FILE MANAGER:

  • Improved the file editor experience by preventing editor panels from unexpectedly closing during use.

MINECRAFT MODS:

  • Improved Minecraft Mod Installer with version change and disable mods.

  • Added automatic dependency installation for supported mods, making it easier to install and run mods without missing required components.

  • Added a β€œServer-side” only filter to Minecraft Mods Installer

PANEL:

  • Improved disk space enforcement to prevent servers from exceeding their allocated storage limits, helping ensure fair resource usage.

SCHEDULES:

  • Improved scheduled task reliability and timing accuracy, helping tasks run more consistently even during peak usage.

Fixes

BEDROCK ADDONS:

  • Fixed an issue where the Bedrock Add-on Installer could fail to download and install add-ons correctly.

FILE MANAGER:

  • Fixed an issue where user cannot change file permission.

  • Fixed an issue where Text search function doesn’t scroll with the code editor.

  • Fixed an issue that could cause imported server files to receive incorrect permissions, ensuring files remain accessible and usable after import.

PANEL:

  • Fixed an issue that could cause servers to incorrectly appear offline in the panel.

May 21st, 2026

General

BACKUPS:

  • Improved mounted backup restores to prevent copy failures and ensure smoother file recovery.

BEDROCK ADDONS:

  • Added a Bedrock add-on installer to let customers easily browse and install add-ons directly from the panel.

CHANGE VERSION:

  • Added support for installing ShreddedPaper directly through the Panel installer.

FILE MANAGER:

  • Improved the panel file editor with faster performance, better code editing, smarter search, and enhanced file management tools.

STARTUP:

  • Added new Docker image options across supported game and database servers.

WEBSITE:

  • Added a new homepage section highlighting expanded database hosting support and features.

Fixes

DATABASES:

  • Fixed an issue where subusers could not access database containers even when database permissions were assigned.

May 7th, 2026

General

BACKUPS:

  • Mounted backups are now automatically cleaned up when a server is suspended, preventing issues with inaccessible or stale backup mounts.

FILE MANAGER:

  • Added automatic log file monitoring to prevent oversized server logs from filling disk space and impacting server stability.

PANEL:

  • Added a β€œClear All” option to notifications, making it easier to quickly remove notifications.

PLAYER MANAGER:

  • Improved version detection in Player Manager for proxy servers to ensure the correct management options are shown based on server type.

STARTUP:

  • Improved the Docker image dropdown on the Startup page to make Java images easier to browse and select.

Fixes

FILE MANAGER:

  • Fixed random 504 errors when editing files in the file editor.

SERVER SPLITTER:

  • Fixed an issue where the Server Splitter option was missing on main servers when the game type was set to a database.

  • Fixed reverse proxy limits not being assigned correctly to split servers.

SERVER TOOLS:

  • Fixed an issue where the Spark analyzer displayed β€œN/A values” instead of returning proper server analysis data.

WEBSITE:

  • Fixed an issue where the hardware specification images were not displayed correctly on creator pages.

April 23rd, 2026

General

BACKUPS:

  • Added support for downloading backups directly from suspended servers, enabling access to data even when services are inactive.

  • Improved backup sync reliability so deleted backups are properly reflected in the panel.

  • Improved backup restoration checks to prevent restores that exceed available server storage, avoiding unexpected failures.

CHANGE VERSION:

  • Switching to Velocity-CTD no longer requires a server wipe, making it fully optional.

DATABASES:

  • Removed the Shared option from database creation as shared databases are now legacy.

FILE MANAGER:

  • Improved file manager search to prevent browser crashes and ensure stable performance when handling large result sets.

GAME SWITCH:

  • Improved game switching reliability and experience across servers, including better support for split servers.

MODPACKS:

  • Improved the modpack provider selector with a clearer, more visual layout for easier browsing and selection.

PANEL:

  • Redesigned the server listing page with improved layout options, advanced search and filtering, and drag-and-drop sorting for a faster and more organized management experience.

  • Added dashboard notifications to keep you informed when a server transfer starts, completes, or fails.

PLANS:

  • Added a clear purchase button on the Plans page to make buying a server easier for new users.

PLAYER MANAGER:

  • Added support for custom commands in Player Manager.

  • Improved player manager compatibility across different server types, ensuring commands work correctly and player lists are handled reliably.

STARTUP:

  • Set Java 25 as the default Java version for new servers.

Fixes

BACKUPS:

  • Fixed an issue where deleting large backups could time out, ensuring reliable deletion of high-size backups.

  • Fixed an issue preventing backups from being mounted due to incorrect directory ownership handling.

  • Fixed backup mounting errors caused by stale or deleted backup records, ensuring mounts only attempt on valid backups.

CHANGE VERSION:

  • Fixed an issue where selecting BungeeCord in Change Version could incorrectly install a different server type.

DATABASES:

  • Fixed an issue where database size was incorrectly showing as 0 bytes.

  • Fixed an issue where database containers incorrectly reported zero free space, preventing file unarchiving and downloads from working properly.

GAME SWITCH:

  • Fixed an issue where switching games on child servers with a dedicated IP could fail.

PANEL:

  • Fixed Documentation suggestions in the Panel support ticket form so they now link correctly to our official docs.

PLANS:

  • Fixed an issue where upgrading plans with child servers could incorrectly reset allocations and backup limits, ensuring resources are preserved during upgrades.

PLAYER MANAGER:

  • Fixed issues with missing player stats and incorrect Bedrock player skin rendering in the Player Manager.

SUBUSERS:

  • Fixed an issue where subusers on child servers were limited to fewer permissions, ensuring full permission access can be assigned.

March 26th, 2026

General

FILE MANAGER:

  • Improved the Server Importer to automatically detect and fill in protocol and port from the host input, reducing setup errors and making imports easier.

  • Added file hash button, allowing users to verify file integrity and confirm uploads.

  • Improved file manager search with a live search bar that filters files instantly as you type.

NETWORK:

  • Renamed β€œProxy” to β€œReverse Proxy” in the panel for better clarity and to avoid confusion.

PLANS:

  • Added a banner to warn owners about active server cancellations.

SCHEDULES:

  • Improved Cron AI generation with an updated model, resulting in more accurate outputs.

STARTUP:

  • Added support for Java 25.

Fixes

BACKUPS:

  • Fixed an issue where stale backup mounts could cause server startup failures.

NETWORK:

  • Fixed an issue where adding a reverse proxy showed an error page despite completing successfully.

SERVER OPTIMIZER:

  • Fixed an issue where optimizing spigot.yml could fail with a validation error when applying optimizations.

WEBSITE:

  • Prevented payments from going through when account creation fails due to weak passwords.

March 12th, 2026

General

BACKUPS:

  • Implemented the ability to unmount backups directly from the panel, making mounted backups easier to manage and remove when needed.

DATABASES:

  • Removed the shared database warning and the database backup tab to simplify the database management interface.

FILE MANAGER:

  • Improved File Manager clarity by automatically hiding the backup_mounts folder when no backups are mounted.

GAME SWITCHING:

  • Implemented Game Switching, allowing customers to change their server game while keeping the same plan and resources.

NETWORK:

  • Added SSL status and expiry visibility for reverse proxies, plus the ability to set/update the Let’s Encrypt email.

PANEL:

  • Improved installation reliability by automatically clearing stuck failed install states, helping servers recover without manual intervention.

  • Added a filter button to Activity Logs, allowing customers to easily filter and view specific types of events.

Fixes

CHANGE VERSION:

  • Fixed an issue where the Change Version tab displayed the wrong Forge build number, ensuring the correct build is now shown.

  • Fixed an issue where Velocity-CTD updates incorrectly required wiping server files, allowing updates without forcing a server reset.

CONFIG EDITOR:

  • Fixed an issue where Vanilla Bedrock server.properties changes were reverting after manual edits.

FILE MANAGER:

  • Fixed an issue where newly created folders didn’t appear in the Move menu until the page was refreshed.

  • Fixed an issue where archived files or folders would create an empty .tar.gz archive instead of including the selected contents.

HYTALE:

  • Fixed an issue where installed Hytale mods showed a default placeholder image, ensuring the correct mod icons now display.

NETWORK:

  • Fixed an issue where the subdomain sync button did not update the subdomain to the server’s main port.

  • Fixed an issue where servers with the Dedicated IP add-on could be assigned an already-used dedicated IP.

PANEL:

  • Fixed an issue where updating a server type forcefully stopped the server, ensuring it now performs a normal stop to safely save data before updating.

  • Disabled duplicate signup emails that were being sent by the panel.

SCHEDULES:

  • Fixed an issue where scheduler task delays were ignored, causing all tasks to execute at once.

February 19th, 2026

General

BACKUPS:

  • Improved backup protection by preventing mounted backups from being deleted or moved to trash, ensuring restores and file operations remain stable.

FILE MANAGER:

  • Improved log upload errors to clearly notify users when a file is too large instead of showing a generic failure.

  • Improved server importer transfers by automatically excluding mounted backup folders, ensuring backups aren’t copied unintentionally during imports.

  • Renamed β€œDownload File” to β€œDownload from URL” to better clarify its purpose and reduce user confusion.

NETWORK:

  • Improved port management by enforcing a server stop before allocation removal, ensuring changes apply correctly and preventing restart issues.

PANEL:

  • Implemented a safeguard that prevents account detail mismatches by rolling back changes if the panel is temporarily unreachable.

  • Improved Player Manager compatibility for Paper + Geyser servers, ensuring both Java and Bedrock players are correctly detected and displayed on mixed servers.

  • Implemented upgrade order cancellation, allowing users to cancel pending upgrades easily.

Fixes

BACKUPS:

  • Fixed 504 timeout errors during large backup restores, allowing heavy restores to complete reliably without failing.

DATABASES:

  • Fixed an issue where the Database tab would disappear on certain plans, ensuring it now displays consistently and works as expected.

HYTALE:

  • Fixed numeric passwords in the Hytale config editor being saved incorrectly, preventing server startup errors.

SCHEDULES:

  • Fixed scheduled task timing issues, ensuring tasks now run on time with only minimal delay for a more reliable experience.

SERVER SPLITTER:

  • Fixed a false β€œpermissions field is required” error on child server subuser invites.

  • Fixed an issue where upgraded server plans did not update available resources in Server Splitter, ensuring new resources are reflected correctly after plan upgrades.

WEBSITE:

  • Fixed registration validation errors to ensure signups complete smoothly with clear and correct feedback.

  • Resolved an issue causing errors when selecting billing options, ensuring the page works smoothly without interruptions.

February 5th, 2026

General

DATABASES:

  • Improved database migrations and first-time database creation reliability, reducing timeouts and failed setups.

HYTALE MODS:

  • Improved the Hytale Mods page with a cleaner list layout, better search and filters.

NETWORK:

  • Implemented automatic assignment of unfiltered ports for Redis installs to prevent connection issues.

  • Implemented reverse proxy support for Hytale.

PANEL:

  • Implemented auto-kill for stuck servers, automatically force-stopping servers that hang during shutdown.

  • Implemented Server Splitter (beta), allowing a single plan to be split into multiple child servers with configurable CPU, RAM, and disk.

Fixes

CONFIG EDITOR:

  • Fixed Hytale Config Editor saving numeric values as text, which caused servers to fail loading and crash.

NETWORK:

  • Fixed subdomain limits to match advertised plan allowances.

WEBSITE:

  • Implemented fix for EUR currency switching in the UltraServers cart, resolving an error that prevented currency changes on checkout.

January 20th, 2026

General

BACKUPS:

  • Improved access to mounted backups, allowing users to easily browse and download individual files directly.

HYTALE:

  • Introduced a dedicated Hytale Mod Installer, making mod installation and management faster, simpler, and fully integrated into the panel.

PANEL:

  • Improved signup validation to block invalid name inputs and enforce strong passwords for a safer registration experience.

  • Implemented region-aware cookie consent, giving users clear control over non-essential cookies.

Fixes

BACKUPS:

  • Fixed an issue where backup restores could get stuck when a backup mount was active.

  • Fixed β€œSelect All” failing during archive creation when a backup mount is active.

FILE MANAGER:

  • Fixed server imports bypassing storage limits; imports now fully respect assigned storage quotas.